If something's out of place and a patrolman notices, they'll search the area, meaning the player will either have to leave the area for a bit or find a hiding spot. While the AI isn't totally sophisticated, it isn't quite dumb as rocks. This is far from an easy task, as security guards and police officers will often swing by to patrol the area. This means removing dead bodies, disposing of evidence, and vacuuming up any leftover blood. The idea is that there's a crime scene, the mob left behind a mess, and it's up to the player to clean it up. The principle for each stage is largely the same. They begin to share stories of their various exploits, setting the stage for the game's various levels. It's set in 1990s New York, as four cleaners are brought together through a friend's death. Serial Cleaners is a little more narrative-heavy than one would expect. Now the development team is back with publisher 505 Games and sequel Serial Cleaners looks to make the business of fixing a family affair. Serial Cleaner looked a little crude with what some might describe as an unappealing art style, but there was no arguing with the concept and gameplay loop, which proved to be a lot of fun. It's been more than five years since developer Draw Distance released a surprisingly fun 2D stealth game centered around cleaning up messes left behind by the mob.
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